Quick progress update!


In the past 4 weeks I have:
1 The basics of a new game mode have been made. It works sort of like a memory game, where you need to input sequences of buttons that is being read out to you. This will be used in a part of the story, so I figured making it into a game mode would be worthwhile and not add much work. So far I think it's quite fun and challenging, good for practicing ones memory too~
2: Polished the story’s writing and narrated the script using my own voice.  Over 70 voice lines have been recorded and implemented in the game thus far.
3: Upgraded the Unity and FMOD versions. This required editing every script containing sound references since the old method of outputting sound had become obsolete. Fortunately, AI helped reduce the amount of repetitive coding needed to use the new API.
4 Planned a secret game mode that will incorporate many of the game's aspects into one. It will be chaotic, challenging and fun!

4: Planned out the gameplay and story all the way to the ending. Having the ending in sight is a great feeling!
Since I need to focus on my final university course now, I doubt I’ll have much time to work on the game until summer. But I’m hopeful that Blind Survival can be released by the end of summer! Stay tuned~

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